
Try again, just cant zoom at all now to the ‘eye’. Can there not be a default that sets camera level with cplane ? How does one get the view to be level ? I find a right click viewport supplied rotate view so carefully move mouse to rotate sort of level.

Also whilst struggling with this, I find perspective wont even letb me zoom in enough to get anywhere near my camera location, zoom ceases to go any further, so I am forced to use parallel.įist attempt I succeed, then place target, so I choose a point on the far off building,Įnter 45mm and click ok, the scene is sitting at an angle, though I see the expected amount of the building above the landscape.Īny movement of mouse to try and level up the scene sees view lost, I am now above the railings and seeing more than I should be able to see, lost the scene, obviously no mouse movement of scene must happen ! You should find there is much more definition, better handling of details and less blurring.Read what links have been supplied, they are about what lens mimicks an eye, I am happy with 45mm, internet says go view>Viewport properties, place camera, so try and zoom into my dummy human height, trouble is, having set it to perspective, one small scroll click takes me whizzing past the eye, I normally work in parallel as one can zoom carefully and precisely, never use perspective, disallows close in zooming. Improved skylight shadows and lighting in the Rendered display mode.Naturally no permanent changes to the model are made. This does much the same thing but in the final rendering output - it still renders with the current renderer, but before rendering it switches all of the materials to white (and so on). It is essentially “ambient occlusion” mode. It is sometimes called “Clay” or “Plaster” on other platforms.


This is a viewport display that turns all of your objects white, turns the background white, and adds soft shadows. I’ve held off from announcing it because we’ve been waiting some other other technology to catch up, but as of today’s new WIP, I’d like to draw your collective attentions to these new features: Some of the more alert among you might have noticed the new “Arctic” viewport mode.
